Class TargetGroupIterator
Iterates through a given set of targets based on a required TargetGroupCreator.
Implements
IMixedRealityPointerHandler
Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking
Assembly: cs.temp.dll.dll
Syntax
public class TargetGroupIterator : MonoBehaviour, IMixedRealityPointerHandler
Properties
CurrentTarget
Property which returns the current query target.
Declaration
public GameObject CurrentTarget { get; }
Property Value
Type | Description |
---|---|
GameObject |
CurrentTargetIsValid
Property which returns whether the current query target is valid.
Declaration
public bool CurrentTargetIsValid { get; }
Property Value
Type | Description |
---|---|
Boolean |
HighlightColor
Property that returns the highlight color.
Declaration
public Color HighlightColor { get; }
Property Value
Type | Description |
---|---|
Color |
PreviousTarget
Property which returns the previous query target or 'null' in case there is no previous target.
Declaration
public GameObject PreviousTarget { get; }
Property Value
Type | Description |
---|---|
GameObject |
Methods
ResetIterator()
Reset the target group iterator.
Declaration
public void ResetIterator()
Events
OnAllTargetsSelected
Declaration
public event TargetGroupIterator.TargetGroupEventHandler OnAllTargetsSelected
Event Type
Type | Description |
---|---|
TargetGroupIterator.TargetGroupEventHandler |
OnTargetSelected
Declaration
public event TargetGroupIterator.TargetGroupEventHandler OnTargetSelected
Event Type
Type | Description |
---|---|
TargetGroupIterator.TargetGroupEventHandler |
Implements
IMixedRealityPointerHandler