Class TetheredPlacement
Helper script to respawn objects if they go too far from their original position. Useful for objects that will fall forever etc.
Namespace: Microsoft.MixedReality.Toolkit.Examples.Demos
Assembly: cs.temp.dll.dll
Syntax
public class TetheredPlacement : MonoBehaviour
Fields
DistanceThreshold
Declaration
public float DistanceThreshold
Field Value
Type | Description |
---|---|
Single |
Methods
LockSpawnPoint()
Declaration
public void LockSpawnPoint()