Struct windows::Win32::UI::Controls::SYSTEMRESTORESTATES
#[repr(transparent)]pub struct SYSTEMRESTORESTATES(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for SYSTEMRESTORESTATES
impl Clone for SYSTEMRESTORESTATES
§fn clone(&self) -> SYSTEMRESTORESTATES
fn clone(&self) -> SYSTEMRESTORESTATES
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SYSTEMRESTORESTATES
impl Debug for SYSTEMRESTORESTATES
§impl Default for SYSTEMRESTORESTATES
impl Default for SYSTEMRESTORESTATES
§fn default() -> SYSTEMRESTORESTATES
fn default() -> SYSTEMRESTORESTATES
Returns the “default value” for a type. Read more
§impl PartialEq for SYSTEMRESTORESTATES
impl PartialEq for SYSTEMRESTORESTATES
§fn eq(&self, other: &SYSTEMRESTORESTATES) -> bool
fn eq(&self, other: &SYSTEMRESTORESTATES) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for SYSTEMRESTORESTATES
impl Eq for SYSTEMRESTORESTATES
impl StructuralPartialEq for SYSTEMRESTORESTATES
Auto Trait Implementations§
impl RefUnwindSafe for SYSTEMRESTORESTATES
impl Send for SYSTEMRESTORESTATES
impl Sync for SYSTEMRESTORESTATES
impl Unpin for SYSTEMRESTORESTATES
impl UnwindSafe for SYSTEMRESTORESTATES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more