FUxtInteractionUtils
class FUxtInteractionUtils;
Public Functions
Name | |
---|---|
bool | GetDefaultClosestPointOnPrimitive(const UPrimitiveComponent * Primitive, const FVector & Point, FVector & OutPointOnSurface, float & OutDistanceSqr) |
Public Functions Documentation
function GetDefaultClosestPointOnPrimitive
static bool GetDefaultClosestPointOnPrimitive(
const UPrimitiveComponent * Primitive,
const FVector & Point,
FVector & OutPointOnSurface,
float & OutDistanceSqr
)
Calculates the point on the target surface that is closest to the point passed in. Return value indicates whether a point was found.
Updated on 19 August 2021 at 17:42:51 Coordinated Universal Time