Class ShaderFloatStateAnimatableProperty
The ShaderFloat animatable property adds/sets keyframes for a defined shader property of type Float in an animation clip.
Inheritance
Implements
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.Experimental.StateVisualizer
Assembly: cs.temp.dll.dll
Syntax
public class ShaderFloatStateAnimatableProperty : ShaderStateAnimatableProperty, IStateAnimatableProperty
Constructors
ShaderFloatStateAnimatableProperty()
Constructor for a Shader Float Animatable Property. Sets the default AnimatablePropertyName.
Declaration
public ShaderFloatStateAnimatableProperty()
Properties
ShaderPropertyFloatValue
The float value for the defined shader property.
Declaration
public float ShaderPropertyFloatValue { get; set; }
Property Value
Type | Description |
---|---|
Single |
Methods
RemoveKeyFrames(AnimationClip)
Removes the keyframes in an animation clip.
Declaration
public override void RemoveKeyFrames(AnimationClip animationClip)
Parameters
Type | Name | Description |
---|---|---|
Animation |
animationClip | The animation clip for keyframe removal |
Overrides
SetKeyFrames(AnimationClip)
Sets the keyframes in an animation clip based on the values of the animatable properties.
Declaration
public override void SetKeyFrames(AnimationClip animationClip)
Parameters
Type | Name | Description |
---|---|---|
Animation |
animationClip | The animation clip to add keyframes to |