Class AssetSwapUtility
A scriptable object which contains data and UI functionality to swap object (asset) references within a scene.
Namespace: Microsoft.MixedReality.Toolkit.Utilities.Editor
Assembly: cs.temp.dll.dll
Syntax
public class AssetSwapUtility : ScriptableObject
Fields
AssetCount
The number of assets in each theme. Must contain at least 1 item.
Declaration
public int AssetCount
Field Value
Type | Description |
---|---|
Int32 |
Themes
The list of themes within the collection. Must contain at least 2 items.
Declaration
public List<AssetSwapUtility.Theme> Themes
Field Value
Type | Description |
---|---|
List<AssetSwapUtility.Theme> |