windows::Media::Protection::PlayReady

Trait IPlayReadyLicenseAcquisitionServiceRequest_Impl

pub trait IPlayReadyLicenseAcquisitionServiceRequest_Impl: IMediaProtectionServiceRequest_Impl + IPlayReadyServiceRequest_Impl {
    // Required methods
    fn ContentHeader(&self) -> Result<PlayReadyContentHeader>;
    fn SetContentHeader(
        &self,
        value: Ref<'_, PlayReadyContentHeader>,
    ) -> Result<()>;
    fn DomainServiceId(&self) -> Result<GUID>;
    fn SetDomainServiceId(&self, value: &GUID) -> Result<()>;
}

Required Methods§

fn ContentHeader(&self) -> Result<PlayReadyContentHeader>

fn SetContentHeader(&self, value: Ref<'_, PlayReadyContentHeader>) -> Result<()>

fn DomainServiceId(&self) -> Result<GUID>

fn SetDomainServiceId(&self, value: &GUID) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§