Trait IPlayReadyLicense_Impl
pub trait IPlayReadyLicense_Impl: IUnknownImpl {
// Required methods
fn FullyEvaluated(&self) -> Result<bool>;
fn UsableForPlay(&self) -> Result<bool>;
fn ExpirationDate(&self) -> Result<IReference<DateTime>>;
fn ExpireAfterFirstPlay(&self) -> Result<u32>;
fn DomainAccountID(&self) -> Result<GUID>;
fn ChainDepth(&self) -> Result<u32>;
fn GetKIDAtChainDepth(&self, chainDepth: u32) -> Result<GUID>;
}
Required Methods§
fn FullyEvaluated(&self) -> Result<bool>
fn UsableForPlay(&self) -> Result<bool>
fn ExpirationDate(&self) -> Result<IReference<DateTime>>
fn ExpireAfterFirstPlay(&self) -> Result<u32>
fn DomainAccountID(&self) -> Result<GUID>
fn ChainDepth(&self) -> Result<u32>
fn GetKIDAtChainDepth(&self, chainDepth: u32) -> Result<GUID>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.