Close
Close full mode
logoMakeCode AP CSP

Using Extensions

Summary

Instructional Activities and Classroom Assessments

  1. Introduce Extensions (5 minutes)
  2. Learn How to Create and Use Extensions (15 minutes)
  3. Activity: Using extensions (30 minutes)
  4. Reflection/Homework

Learning Objectives

  • AAP-3.A For procedure calls:
    • a. Write statements to call procedures. 3.B
    • b. Determine the result or effect of a procedure call. 4.B
  • AAP-3.B Explain how the use of procedural abstraction manages complexity in a program. 3.C
  • AAP-3.D Select appropriate libraries or existing code segments to use in creating new programs. 2.B

Essential Knowledge

  • AAP-3.A.1 A procedure is a named group of programming instructions that may have parameters and return values.
  • AAP-3.A.2 Procedures are referred to by different names, such as method or function, depending on the programming language.
  • AAP-3.A.4 A procedure call interrupts the sequential execution of statements, causing the program to execute the statements within the procedure before continuing. Once the last statement in the procedure (or a return statement) has executed, flow of control is returned to the point immediately following where the procedure was called.
  • AAP-3.B.1 One common type of abstraction is procedural abstraction, which provides a name for a process and allows a procedure to be used only knowing what it does, not how it does it.
  • AAP-3.B.2 Procedural abstraction allows a solution to a large problem to be based on the solutions of smaller subproblems. This is accomplished by creating procedures to solve each of the subproblems.
  • AAP-3.B.4 A procedural abstraction may extract shared features to generalize functionality instead of duplicating code. This allows or program code reuse, which helps manage complexity.
  • AAP-3.D.1 A software library contains procedures that may be used in creating new programs.
  • AAP-3.D.2 Existing code segments can come from internal or external sources, such as libraries or previously written code.
  • AAP-3.D.3 The use of libraries simplifies the task of creating complex programs.
  • AAP-3.D.4 Application program interfaces (APIs) are specifications for how the procedures in a library behave and can be used.
  • AAP-3.D.5 Documentation for an API/library is necessary in understanding the behaviors provided by the API/library and how to use them.

Details

1. Introduce extensions (5 minutes)

  • Explain the difference between a pre-made function and a student-made function.
  • Remind students what procedural abstraction is.
  • Define Extensions.
  • Explain how extensions assist in writing code.

2. Learn how to use and create extensions (15 minutes)

  • Demonstrate how to add extensions to projects.
  • Guide students to learn how to:
    • Create a simple football game using the darts extension.
    • Use existing code segments in another project by adding them as an extension.

3. Activity: Writing functions with parameters (30 minutes)

  • Direct students to their Making and Using Extensions page.
  • Task students with completing Tasks 1, 2a, and 2b.
  • If students have time, encourage them to complete the extensions activities for both tasks (coding in JavaScript).

4. Reflection/Homework

If you run out of time, you may also assign this as individual homework. Students should complete their reflection.

  1. How could sharing and importing projects help manage a group project with four or more students?
  2. What is one benefit to importing code from a project versus just copying the code into the project? You might find it useful to discuss task #2 in your response to this question.
πŸ“˜ Unit 5 - AAP Part 2 β€” Previous
Day 4
Next β€” πŸ“˜ Unit 5 - AAP Part 2
Making and Using Extensions