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Reflection

Summary

Materials

Instructional Activities and Classroom Assessments

  1. Students complete a reflection journal and record a Flipgrid video (20 minutes)
  2. Students create a re-vision statement (10 minutes)
  3. Celebrate by playing each other's games (15 minutes)

Learning Objectives

  • Students will craft a digital representation of their proposed solution using the platform of their choosing.
  • Students are able to identify bugs and modify their code to solve them.

Details

0. Before Class

  • Create a Flipgrid Topic for Reflection
  • Create a shared place where students can paste the share links to their games

1. Reflection Journal & Flipgrid (20 minutes)

  • Reflection Journal - answer the questions in the SDG Project Reflection journal
  • Flipgrid Topic Video (optional) - create a Flipgrid video demonstrating your game and reflecting on it

2. Project Re-Vision (10 minutes)

  • If you could do it all again...
    • What would you do differently?
    • What was one challenge you couldn't overcome?
    • What was the main barrier?
  • Re-Vision Statement is your ultimate vision for your project now, and what you would need to succeed
  • For example: My recycling game is designed to help people decide if their trash is recyclable or compostable. In order to make it more effective, I will need to develop deeper skills in complex conditionals and logic loops

3. Celebrate by playing each others' games (15 minutes)

  • Post your final SDG games in a shared location
  • Spend time playing each others’ games
  • Give kudos!
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Day 9: Reflect and Celebrate
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SDG Project Reflection Template