Class SpacePinASA
Namespace: Microsoft.MixedReality.WorldLocking.ASA
Assembly: cs.temp.dll.dll
Syntax
public class SpacePinASA : SpacePinOrientable
Properties
IsReadyForPublish
Ready to publish when we have a local peg and it is ready to publish.
Declaration
public bool IsReadyForPublish { get; }
Property Value
Type | Description |
---|---|
Boolean |
LocalPeg
Accessor for local peg.
Declaration
public ILocalPeg LocalPeg { get; }
Property Value
Type | Description |
---|---|
ILocalPeg |
Properties
Runtime access of properties.
Declaration
public Dictionary<string, string> Properties { get; }
Property Value
Type | Description |
---|---|
Dictionary<String, String> |
Publisher
Accessor for publisher. This is managed by the binder.
Declaration
public IPublisher Publisher { get; set; }
Property Value
Type | Description |
---|---|
IPublisher |
SpacePinId
Unique identifier for this space pin.
Declaration
public string SpacePinId { get; }
Property Value
Type | Description |
---|---|
String |
Methods
ConfigureLocalPeg()
Create a local peg based on current state (LockedPose).
Declaration
public async void ConfigureLocalPeg()
Remarks
This typically happens when the SpacePinASA is locally manipulated into a new pose.
SetLocalPeg(ILocalPeg)
Accept the local peg assigned by the binder after it's been downloaded from the cloud.
Declaration
public void SetLocalPeg(ILocalPeg peg)
Parameters
Type | Name | Description |
---|---|---|
ILocalPeg | peg | The local peg to take. |