Class FallOut
Namespace: Microsoft.MixedReality.WorldLocking.Examples
Assembly: cs.temp.dll.dll
Syntax
public class FallOut : MonoBehaviour
Fields
KillHeight
The height below the camera at which a falling object disappears. Object's position is based on local space origin, not bounds.
Declaration
public float KillHeight
Field Value
Type | Description |
---|---|
Single |