Class AdjusterBase
Dummy class to identify components as implementing Frozen World's adjustment handler(s).
Namespace: Microsoft.MixedReality.WorldLocking.Tools
Assembly: cs.temp.dll.dll
Syntax
public class AdjusterBase : MonoBehaviour
Remarks
Derivation from this class is not necessary to implement the necessary handling of state and transform messages from the system, as that handling is implemented by delegates, not inheritance. However, having a component derived from this base class attached to an object notifies the system that the object's handling of Frozen World system adjustments is covered, and prevents the system from automatically adding its own handlers to that object (if so configured).