windows::Win32::UI::Animation

Trait IUIAnimationVariableChangeHandler2_Impl

pub trait IUIAnimationVariableChangeHandler2_Impl: IUnknownImpl {
    // Required method
    fn OnValueChanged(
        &self,
        storyboard: Ref<'_, IUIAnimationStoryboard2>,
        variable: Ref<'_, IUIAnimationVariable2>,
        newvalue: *const f64,
        previousvalue: *const f64,
        cdimension: u32,
    ) -> Result<()>;
}

Required Methods§

fn OnValueChanged( &self, storyboard: Ref<'_, IUIAnimationStoryboard2>, variable: Ref<'_, IUIAnimationVariable2>, newvalue: *const f64, previousvalue: *const f64, cdimension: u32, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§