Trait IUIAnimationVariableChangeHandler2_Impl
pub trait IUIAnimationVariableChangeHandler2_Impl: IUnknownImpl {
// Required method
fn OnValueChanged(
&self,
storyboard: Ref<'_, IUIAnimationStoryboard2>,
variable: Ref<'_, IUIAnimationVariable2>,
newvalue: *const f64,
previousvalue: *const f64,
cdimension: u32,
) -> Result<()>;
}
Required Methods§
fn OnValueChanged( &self, storyboard: Ref<'_, IUIAnimationStoryboard2>, variable: Ref<'_, IUIAnimationVariable2>, newvalue: *const f64, previousvalue: *const f64, cdimension: u32, ) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.