Class AudioLoFiEffect
An audio effect that limits the frequency range of a sound to simulate being played over various telephony or radio sources.
Namespace: Microsoft.MixedReality.Toolkit.Audio
Assembly: cs.temp.dll.dll
Syntax
public class AudioLoFiEffect : MonoBehaviour
Remarks
For the best results, also attach an AudioInfluencerController to the sound source. This will ensure that the proper frequencies will be restored when audio influencers are used in the scene.
Properties
SourceQuality
The quality level of the simulated audio source (ex: AM radio).
Declaration
public AudioLoFiSourceQuality SourceQuality { get; set; }
Property Value
Type | Description |
---|---|
AudioLoFiSourceQuality |