We've moved!

Starting from MRTK 2.6, we are publishing both conceptual docs and API references on docs.microsoft.com. For conceptual docs, please visit our new landing page. For API references, please visit the MRTK-Unity section of the dot net API explorer. Existing content will remain here but will not be updated further.

Search Results for

    Show / Hide Table of Contents

    Class SourceFileInfo

    Parsed information for a source file.

    Inheritance
    Object
    SourceFileInfo
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Microsoft.MixedReality.Toolkit.MSBuild
    Assembly: cs.temp.dll.dll
    Syntax
    public class SourceFileInfo

    Properties

    AssetLocation

    Gets the asset location of this source file.

    Declaration
    public AssetLocation AssetLocation { get; }
    Property Value
    Type Description
    AssetLocation

    ClassType

    Gets the class type of this source file. May be null, if the file was not inside the Unity project.

    Declaration
    public Type ClassType { get; }
    Property Value
    Type Description
    Type

    File

    Gets the file on disk.

    Declaration
    public FileInfo File { get; }
    Property Value
    Type Description
    FileInfo

    Guid

    Gets the Asset Guid for this source file.

    Declaration
    public Guid Guid { get; }
    Property Value
    Type Description
    Guid

    Methods

    Parse(FileInfo, Type)

    Parses the source file at a given path.

    Declaration
    public static SourceFileInfo Parse(FileInfo path, Type classType = null)
    Parameters
    Type Name Description
    FileInfo path
    Type classType
    Returns
    Type Description
    SourceFileInfo
    In This Article
    Back to top Generated by DocFX