UseReducer¶
method
cref: M:Microsoft.UI.Reactor.Core.RenderContext.UseReducer``1(``0,System.Boolean)
Overloads¶
UseReducer<T1>(T1, bool)¶
method
cref: M:Microsoft.UI.Reactor.Core.RenderContext.UseReducer``1(``0,System.Boolean)
Summary¶
Declares a piece of state with a functional updater variant.
The updater receives the previous value and returns the next.
Cross-thread updater calls are auto-marshaled onto the captured UI dispatcher
(same semantics as UseState (guide)); pass
threadSafe: true for locked in-place updates that
serialize many concurrent writers without an intervening UI tick.
UseReducer<T1, T2>(Func<T1, T2, T1>, T1, bool)¶
method
cref: M:Microsoft.UI.Reactor.Core.RenderContext.UseReducer``2(System.Func{``0,``1,``0},``0,System.Boolean)
Summary¶
Declares a piece of state managed by a reducer function (like Redux).
The reducer takes (currentState, action) and returns the next state.
Returns (currentState, dispatch) where dispatch sends an action through the reducer.
Cross-thread dispatch calls are auto-marshaled onto the captured UI dispatcher
(same semantics as UseState (guide)); pass
threadSafe: true for locked in-place dispatch that
serializes concurrent writers without an intervening UI tick.