Class SceneTransitionServiceProfile
Inheritance
SceneTransitionServiceProfile
Assembly: cs.temp.dll.dll
[MixedRealityServiceProfile(typeof(ISceneTransitionService), null)]
public class SceneTransitionServiceProfile : BaseMixedRealityProfile
Properties
Declaration
public Material CameraFaderMaterial { get; }
Property Value
Type |
Description |
Material |
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Declaration
public SystemType CameraFaderType { get; }
Property Value
Type |
Description |
SystemType |
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Declaration
public GameObject DefaultProgressIndicatorPrefab { get; }
Property Value
Type |
Description |
GameObject |
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Declaration
public Color FadeColor { get; }
Property Value
Declaration
public float FadeInTime { get; }
Property Value
Declaration
public float FadeOutTime { get; }
Property Value
Declaration
public CameraFaderTargets FadeTargets { get; }
Property Value
Declaration
public bool UseDefaultProgressIndicator { get; }
Property Value
Declaration
public bool UseFadeColor { get; }
Property Value