Class RotationHandles
Rotation handles for BoundsControl that are used for rotating the Gameobject BoundsControl is attached to with near or far interaction
Implements
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.UI.BoundsControl
Assembly: cs.temp.dll.dll
Syntax
public class RotationHandles : PerAxisHandles, IProximityEffectObjectProvider
Properties
HandlePositionDescription
This description is used as the name (followed by an index) for the handle gameobject. Can be used to search the rigroot tree to find a specific handle by name
Declaration
protected override string HandlePositionDescription { get; }
Property Value
Type | Description |
---|---|
String |
Overrides
Methods
GetRotationRealignment(Int32)
Provide the rotation alignment for a handle. This method will be called when creating the handles.
Declaration
protected override Quaternion GetRotationRealignment(int handleIndex)
Parameters
Type | Name | Description |
---|---|---|
Int32 | handleIndex | Index of the handle the rotation alignment is provided for. |
Returns
Type | Description |
---|---|
Quaternion |