Class Billboard
The Billboard class implements the behaviors needed to keep a GameObject oriented towards the user.
Namespace: Microsoft.MixedReality.Toolkit.UI
Assembly: cs.temp.dll.dll
Syntax
public class Billboard : MonoBehaviour
Properties
PivotAxis
The axis about which the object will rotate.
Declaration
public PivotAxis PivotAxis { get; set; }
Property Value
Type | Description |
---|---|
PivotAxis |
TargetTransform
The target we will orient to. If no target is specified, the main camera will be used.
Declaration
public Transform TargetTransform { get; set; }
Property Value
Type | Description |
---|---|
Transform |