Class FixedRotationToWorldConstraint
Component for fixing the rotation of a manipulated object relative to the world
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.UI
Assembly: cs.temp.dll.dll
Syntax
public class FixedRotationToWorldConstraint : TransformConstraint
Properties
ConstraintType
Declaration
public override TransformFlags ConstraintType { get; }
Property Value
Type | Description |
---|---|
TransformFlags |
Overrides
Methods
ApplyConstraint(ref MixedRealityTransform)
Fix rotation to the rotation from manipulation start
Declaration
public override void ApplyConstraint(ref MixedRealityTransform transform)
Parameters
Type | Name | Description |
---|---|---|
MixedRealityTransform | transform |