Class ScaleOffsetColorTheme
Theme Engine to control initialized GameObject's scale, local position offset, and color based on state changes For color, will try to set on first available text object in order of TextMesh, Text, TextMeshPro, and TextMeshProUGUI If none found, then Theme will target first Renderer component available and target the associated shader property found in ThemeDefinition
Inheritance
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.UI
Assembly: cs.temp.dll.dll
Syntax
public class ScaleOffsetColorTheme : InteractableColorTheme
Constructors
ScaleOffsetColorTheme()
Declaration
public ScaleOffsetColorTheme()
Fields
hostTransform
Declaration
protected Transform hostTransform
Field Value
Type | Description |
---|---|
Transform |
originalPosition
Declaration
protected Vector3 originalPosition
Field Value
Type | Description |
---|---|
Vector3 |
originalScale
Declaration
protected Vector3 originalScale
Field Value
Type | Description |
---|---|
Vector3 |
Methods
GetDefaultThemeDefinition()
Generates the default theme definition configuration for the current theme implementation
Declaration
public override ThemeDefinition GetDefaultThemeDefinition()
Returns
Type | Description |
---|---|
ThemeDefinition | Default ThemeDefinition to initialize with the current theme engine implementation |
Overrides
GetProperty(ThemeStateProperty)
Get the current property value for the provided state property
Declaration
public override ThemePropertyValue GetProperty(ThemeStateProperty property)
Parameters
Type | Name | Description |
---|---|---|
ThemeStateProperty | property | state property to access |
Returns
Type | Description |
---|---|
ThemePropertyValue | Value currently for given state property |
Overrides
Init(GameObject, ThemeDefinition)
Initialize current Theme Engine with given configuration and target the provided GameObject
Declaration
public override void Init(GameObject host, ThemeDefinition settings)
Parameters
Type | Name | Description |
---|---|---|
GameObject | host | GameObject to target changes against |
ThemeDefinition | settings |
Overrides
Reset()
Resets properties on Host GameObject to their original values when Init() was called for this theme engine. Useful for reverting changes done by this theme engine.
Declaration
public override void Reset()
Overrides
SetValue(ThemeStateProperty, Int32, Single)
Instruct theme to set value for current property with given index state and at given lerp percentage
Declaration
public override void SetValue(ThemeStateProperty property, int index, float percentage)
Parameters
Type | Name | Description |
---|---|---|
ThemeStateProperty | property | property to update value |
Int32 | index | index of state to access array of values |
Single | percentage | percentage transition between values |