Class HandMeshInfo
Stores pointers and transform information for Hand Mesh data provided by current platform. This is the data container for the IMixedRealityHandMeshHandler input system event interface.
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.Input
Assembly: cs.temp.dll.dll
Syntax
public class HandMeshInfo
Fields
normals
Pointer to the normals buffer of the hand mesh in the local coordinate system
Declaration
public Vector3[] normals
Field Value
Type | Description |
---|---|
Vector3[] |
position
Translation to apply to mesh to go from local coordinates to world coordinates
Declaration
public Vector3 position
Field Value
Type | Description |
---|---|
Vector3 |
rotation
Rotation to apply to mesh to go from local coordinates to world coordinates
Declaration
public Quaternion rotation
Field Value
Type | Description |
---|---|
Quaternion |
triangles
Pointer to the triangle indices buffer of the hand mesh.
Declaration
public int[] triangles
Field Value
Type | Description |
---|---|
Int32[] |
uvs
Pointer to UV mapping of the hand mesh triangles
Declaration
public Vector2[] uvs
Field Value
Type | Description |
---|---|
Vector2[] |
vertices
Pointer to vertices buffer of the hand mesh in the local coordinate system (i.e relative to center of hand)
Declaration
public Vector3[] vertices
Field Value
Type | Description |
---|---|
Vector3[] |