pub trait ID3D12StateObjectProperties_Impl: Sized {
// Required methods
fn GetShaderIdentifier(&self, pexportname: &PCWSTR) -> *mut c_void;
fn GetShaderStackSize(&self, pexportname: &PCWSTR) -> u64;
fn GetPipelineStackSize(&self) -> u64;
fn SetPipelineStackSize(&self, pipelinestacksizeinbytes: u64);
}
Required Methods§
fn GetShaderIdentifier(&self, pexportname: &PCWSTR) -> *mut c_void
fn GetShaderStackSize(&self, pexportname: &PCWSTR) -> u64
fn GetPipelineStackSize(&self) -> u64
fn SetPipelineStackSize(&self, pipelinestacksizeinbytes: u64)
Object Safety§
This trait is not object safe.